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Advanced [show]


Drogo Blankley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Drogo Blankley, Male Human Adept 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 6000 sp.


Social Check DCs


Percival Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear white clothing when he does not wear armor. His red hair is cut short with large spiked bangs in the front. His violet eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Philantrophist, Fighting. Flaws: Cynical. Bonds: Adventurer. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Trowbridge, Male Human Bard 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled anklet (1000 gp).


Social Check DCs


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears white leather gloves, a white jacket, and tight pants. His red hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Guy Hartford, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)17 (+3) 18 (+4)15 (+2)
Skills Acrobatics +3, Survival +7
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +7

Possessions: 700 gp.


Social Check DCs


Raymond Cooper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He prefers to wear flannel. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Mentor. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Raymond Cooper, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 5000 sp. Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He keeps his long golden hair kept up in a rat tail. He has brown eyes and a tan hat with a green feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive, PTSD. Bonds: Adventurer. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Nicholas Graeme, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)8 (-1) 7 (-2)16 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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