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Advanced [show]


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His chestnut hair, when down, is lengthy. His eyes are likewise hazel.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Aldous Barlow, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 8 (-1)16 (+3)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp.


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Body Guard, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and human compassion

Ideals: Disciplined. Flaws: Racist. Bonds: Poor, Attractive, Adventurer. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Robert Marleigh, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs


Roland Darby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a black suit. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Roland Darby, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)4 (-3) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 19000 cp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Percival Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is braided into rings. His brown eyes peer out from beneath his feathered tan hat.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Opinionated, Joker, Entrepeneur. Bonds: Attractive. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Percival Wharton, Male Human Druid 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 7 (-2)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Aquamarine (200 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Optimist. Bonds: In love, Poor. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

John Hadley, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Pink pearl (100 gp). Blue quartz (11 gp).


Social Check DCs

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