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Advanced [show]


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the east. His childhood dream was to be a Sculptor, but he was a colossal failure. He then took over the family business and is one of the better Carter for hire.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Athletic. Bonds: In love, Immigrant, Job, Family. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Geoffrey Bentham, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword, and sports empty pouches on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Sculptor.

Motivation: Wants to open a new tavern; and to be a interpreter again

Ideals: Joker. Flaws: Insane. Bonds: Job, Religious. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Don Graham, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Fire opal (500 gp). Blue quartz (13 gp). Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Theobald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of death around his neck, and a club on his belt. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting. Flaws: Secretive, Lazy, Mundane. Bonds: Attractive. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Theobald Wedgwood, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Hadley, Male Human [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times. He is muscular with a powerful set of arms. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Philantrophist. Bonds: Family, Job. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Hadley, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp.


Social Check DCs


Nicholas Kirby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears white painted combat armor at almost all times. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: When he was but 4 years old his parents immigrated from the north. Nicholas was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Interpreter. He hasn't been sleeping well lately.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Joker, Justice. Flaws: Insomniac. Bonds: Immigrant. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Kirby, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs

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