Peter Asheton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.
Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Dilettante, who enjoyed hunting, Peter was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Nature, In love. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 700 sp.
Wymar Brent, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. He has styled his red hair well, parting it to the right. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Addict, Depressed, Hedonist. Bonds: Immigrant. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Bertram Dryden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His skin is fair and his fingers are delicate and long. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.
History: Bertram hails from a village terrorized by drow. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to pay off his debts
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Enemies, Job, Debt. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Carnelian (50 gp). Aquamarine (800 gp). Iolite (50 gp).
Manfred Clare, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His white hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes are slightly larger than normal.
Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Manfred studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Immigrant, Job. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 90 pp.
Everard Badger, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and to be a assassin again
Ideals: Gifted. Bonds: Attractive, Job, Rich, Nature, Enemies. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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