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NPC Generator

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Advanced [show]


Hugh Whitby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Soapmaker.

Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Military. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Hugh Whitby, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)17 (+3) 7 (-2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Aquan, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is physically well-built. His chestnut hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with writing.

History: Born in the north his family was never financially stable. A gifted student he started as a Mayor, but he got bored and became a Stylist. He has set out to sabotage the competition.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Poor, Job, Religious. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Peter Clive, Male Human Adept 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Appleton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing red shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He keeps his long red hair kept up in a rat tail. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Tim Appleton, Male Human Warlock 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1 Minor magic item.


Social Check DCs


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with tan socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long auburn hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Guy has worked very hard to control his curse. He struck the Engraver job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Disease. Bonds: Military, Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Guy Eastoft, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. Deep blue spinel (200 gp). Violet garnet (200 gp).


Social Check DCs


William Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is well dressed, but even with his fine clothing he looks run-down. His right leg appears badly burned and disfigured. He has styled his auburn hair well, parting it to the right. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Philantrophist, Optimist. Bonds: Poor, Family. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

William Marleigh, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp. Eye agate (5 gp).


Social Check DCs

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