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Advanced [show]


Peter Mori, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy blue suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of goblins once and for all.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, In love. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Peter Mori, Male Human Adept 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90000 cp.


Social Check DCs


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a white collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Barton, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Woods, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red shirt with thin green vertical stripes and tan pants. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business.

Ideals: Athletic, Joker. Bonds: Job, Poor, Enemies. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Drogo Woods, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody England, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky pastel painted plate armor. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Kody England, Male Human Ranger 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)5 (-3) 12 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Royston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a green tunic with black highlights, and long red pants that bunch up around his shoes. He has a hunchback. His chestnut hair is greasy and uncared for. His blue eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Flaws: Ugly, Secretive, Greedy. Bonds: Guardian, Rich, Family. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Gilbert Royston, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Tiger eye turquoise (15 gp). Banded agate (15 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp).


Social Check DCs

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