Adelard Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Painter uniform. His chestnut hair is kept up in a ponytail inside a broad hat. His eyes are likewise brown. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Painter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Painter. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Job, Poor, Attractive, Family. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears grey leather gloves, a grey jacket, and tight pants. He wears a top hat to cover his moderate length chestnut hair. His eyes are blue and he is always smoking a pipe.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Smoky quartz (60 gp). Pink pearl (150 gp). Moonstone (60 gp). Amber (150 gp). 3 Antitoxin. 7 Acid flasks. 2 Holy water. 3 Antitoxin.
Guy Digby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his writing dream.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Attractive, Religious. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Arnold Cooper, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely blue suit with pastel socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. This brown eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He has worked as a Apothecary like his father before him.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon.
Raymond Clive, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a white deerstalker hat and white clothes. His chestnut hair has been sun bleached extensively. His eyes are green and beady.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Raymond studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Adventurer, Family, Rich. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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