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Advanced [show]


Raymond Blythe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear yellow clothing when he does not wear armor. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Sabotage a competitor; and his religion dominates his actions

Flaws: Ugly. Bonds: Poor, Job, Religious, Mentor. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Raymond Blythe, Male Human Warlock 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 70000 cp. Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Military, Rich. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Everard Marston, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 48000 sp. 4 Alchemist’s fire.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Manfred Hackney, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Norman Prescott, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his scythe. His red hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Norman Prescott, Male Human Monk 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)9 (-1) 15 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His right hand appears badly burned and disfigured. He has wavy red hair. He has gleaming, smiling amber eyes.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the west his family was never financially stable. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Poor. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Carlisle, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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