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NPC Generator

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Advanced [show]


Adelard Ashton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Flaws: Insane, Antagonistic, Shy. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Adelard Ashton, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Athletics +7, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Crawford, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Apothecary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to get laid

Flaws: Shy, Disease. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Trey Crawford, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Giant, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Richard will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Richard hails from a village terrorized by illithids. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and a deep hatred of illithids

Ideals: Extrovert, Justice. Bonds: Enemies, Immigrant, In love. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Richard Ryley, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2800 sp. 3 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Justin Acton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: In love, Immigrant, Religious, Enemies. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Acton, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 17 (+3)16 (+3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the sun god on his torso. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Geoffrey was born in the south. At a young age he loved to build and create. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Extrovert, Persistence, Gifted. Flaws: Insomniac. Bonds: Religious. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)5 (-3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 22000 sp. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs

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