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Advanced [show]


Solomon Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple green line shooting up and back down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes peer out from beneath his feathered yellow hat.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Disciplined, Artistic, Fighting. Bonds: Enemies. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Solomon Barney, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. He carries a battered whip and tarnished monstrous two handed axe as well. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting, Disciplined. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Davenport, Male Human Ranger 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and he perpetually has his sai ready. He wears his red hair up. He has gleaming, smiling gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Impulsive, Antagonistic. Bonds: Slave. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Heward Wesley, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)17 (+3) 16 (+3)9 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair, when down, is lengthy. His face is scarred and worn.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Hedonist. Bonds: Military, Immigrant, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Kyle Bradshaw, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 80 pp. 1 Crowbar. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Kody Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Banker for hire.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Adventurer, Military, Job, Debt. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Kody Astley, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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