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Advanced [show]


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His white hair is still thick. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. He worked as a nervous Locksmith and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Diggory Law, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a fancy tan suit. His auburn hair is styled in orderly dreadlocks. He has several tiny aquamarine earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Bounty Hunter, Odo learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Job. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Whitby, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp.


Social Check DCs


Simon Payton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. With a patchy black beard and wild black hair. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Payton, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp. Jeweled anklet (1000 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries a battered monstrous two handed axe and tarnished longsword as well. His silver hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Percival was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Philantrophist. Flaws: Addict, Mundane, Insane. Bonds: Attractive. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Sharps, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Celestial, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red spinel (100 gp). Aquamarine (300 gp). Rock crystal (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Trey Astley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long blonde hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Trey Astley, Male Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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