Bertram Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Richie, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He sports a long chestnut beard, and similarly colored long hair. He has a dull look in his gray eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.
History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: To get a good night's sleep; and he wants to get laid
Flaws: PTSD, Insomniac. Bonds: Rich, Attractive, Has a crush, Military. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp. Violet garnet (400 gp). Deep blue spinel (400 gp). Sard (30 gp).
Cory Barney, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He sports a long white beard, and similarly colored long hair. He has brown eyes and a black hat with a brown feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered painting. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Attractive, Rich, Nature. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1800 sp. Golden yellow topaz (700 gp).
Anselm Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has done his best to style his black hair to look like a famous performer. His green eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a engraver and was forced into it by his family
Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 800 gp. Rich purple corundum (400 gp). Alexandrite (700 gp). Red garnet (130 gp).
Geoffrey Gentry, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky brown painted plate armor, and is pretty ugly. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.
History: He was born in the north, but his parents moved at a very young age to the west. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Obsidian (13 gp). Carnelian (80 gp). 1 Half-Plate.
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