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Advanced [show]


Chad Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries flails. He has a small bristly mustache and wavy red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has never given up on his writing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Poor, Slave. Occupation: Merchant

Voice: American accent

Attributes [hide]

Chad Carlton, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


John Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and very short. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Weaver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

John Graham, Male Human Ranger 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Guardian. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Snowdon, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)5 (-3) 15 (+2)9 (-1)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 30000 cp.


Social Check DCs


Heward Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely red suit with tan socks and a vest with buckled shoes. With bright white hair and a scraggly beard. His brown eyes peer out from beneath his feathered red hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has achieved small success as a Bellfounder.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Adventurer, Poor, Job, Family. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Heward Hartford, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a violet suit. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Atterton, Male Human Rogue 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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