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NPC Generator

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Advanced [show]


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man wears tan leather gloves, a tan jacket, and tight pants. He keeps his golden hair in a pixie cut. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Robert Halsey, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Wakefield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gomory was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barber. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Wakefield, Male Human Commoner 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp. Silver ewer (60 gp).


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and catlike.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Artistic, Gifted. Bonds: Adventurer, Poor, Family. Occupation: Server

Voice: Slurs words

Attributes [hide]

Arnold Huckabee, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Don Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy brown pantaloons and a black scarf. His moppish red hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He was granted arcane powers by his dying sister.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Don Shelley, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ralf Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Ralf Spaulding, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Star rose quartz (80 gp). Bloodstone (80 gp). Red-brown spinel (150 gp).


Social Check DCs

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