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Advanced [show]


Thomas Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Thomas was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Fighting, Athletic. Bonds: Attractive, Has a crush, Religious. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Thomas Cumberbatch, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)7 (-2) 13 (+1)5 (-3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Anthony Atherton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky yellow painted plate armor, and a wedding ring on his left hand. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Painter, Anthony learned a great deal about his father's area of expertise. In his 17th year, his parents were killed by a gnolls raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Justice. Bonds: In love, Family, Job, Enemies. Occupation: Painter

Voice: Stutters

Attributes [hide]

Anthony Atherton, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dean Darby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tanner does. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Fighting. Flaws: Impulsive, Disease, Depressed. Bonds: Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Dean Darby, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +1, History +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 pp. Azurite (13 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Gerard Trollope, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Gerard Trollope, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Emerald (400 gp). Silver pearl (100 gp). Citrine (80 gp).


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His blonde hair is cut short. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Barkeep and found it very stressful. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Professionalism. Bonds: Poor, Slave, Job. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Gilbert Harper, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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