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NPC Generator

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Advanced [show]


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Richard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Richard Hackney, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Balimaar Clayton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. His hair is golden and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Emotional, Addict, Antagonistic. Bonds: Military. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Clayton, Male Human Sorcerer 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Alston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky white painted plate armor. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Alex was born in the north. At a young age he loved to build and create. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Persistence, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Alston, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: Gunter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Gunter Shelley, Male Human Paladin 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 14 (+2)4 (-3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs


Rolf Bentley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He is physically well-built. He has a white handlebar mustache and slicked back white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Bentley, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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