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NPC Generator

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Advanced [show]


Anthony Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy pastel pantaloons and a blue scarf. His red hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Disease, Ugly, Impulsive. Bonds: Adventurer. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Anthony Denholm, Male Human Barbarian 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 120 pp.


Social Check DCs


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Arnold Alby, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 7 (-2)15 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Ernest Ashley, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear brown tank tops with tan pants. His clothes are grease stained in places. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Herbalist, his father struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Terse, Forgetful. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Ernest Ashley, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Browning, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his auburn hair well, parting it to the left. His eyes are gray and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Fighting, Gifted, Joker. Bonds: Rich, Nature. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Guy Browning, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 10 (+0)6 (-2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 30 pp.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His auburn hair is matted, messy, and big. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: He was born to loving parents in a slum to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Anselm Darby, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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