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NPC Generator

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Advanced [show]


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears white leather gloves, a white jacket, and tight pants and is in decent physical shape. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Architect, who enjoyed hunting, Simon was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Simon Snape, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +6

Possessions: 50 pp. Red-brown spinel (160 gp). Hematite (15 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries scythes. His golden hair is cut short. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: Tim was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Job, In love. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Denholm, Male Human Sorcerer 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He has worked as a Seamstress like his mother before him.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Antagonistic, Racist, Fearful. Bonds: Poor, Job. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Manfred Hayes, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 13 (+1)18 (+4)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with black pants. He is portly but not overly obese. His silver hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: To share knowledge with the world; and doesn't want to be a spy and was forced into it by his family

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Family, Poor. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Godfrey Blythe, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Gerald Abram, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Hematite (14 gp). White opal (1500 gp).


Social Check DCs

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