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NPC Generator

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Advanced [show]


Adelard Wharton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears skinny pants and wears a pastel and green robe with the hood down. His skin is also unnaturally pale. His hair is silver and curly. His fierce blue eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He struck the Farmer job and began his own company from there.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Adelard Wharton, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 9 (-1)16 (+3)
Skills Performance +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Chad Darby, Male Human Bard 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Terran, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 500 gp. Black velvet mask with numerous citrines (90 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Clive, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a green tunic with grey highlights, and long pastel pants that bunch up around his shoes. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Philantrophist. Bonds: Attractive, Immigrant, Military. Occupation: Actor

Voice: American accent

Attributes [hide]

Wymar Clive, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Black pearl (500 gp). 1 Silk rope. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a brown coat with yellow slacks. He carries with him a set of sais on his belt, each one with a topaz on the hilt. His feathered hat is riddled with cuts and holes. This green eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Map Maker in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Geoffrey Thornton, Male Human Commoner 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Bertram Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, PTSD. Bonds: Rich, Nature. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Bertram Clapham, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)8 (-1) 9 (-1)9 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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