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NPC Generator

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Advanced [show]


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white deerstalker hat and white clothes. He sports a long red beard, and similarly colored long hair. His gray eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Logical. Bonds: Guardian, Nature, Job, Family. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Drogo Denholm, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Don Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a white armored body suit, with a simple blue line shooting up and back down. He has a hunchback. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Don Jacobs, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Mundane. Bonds: Poor. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Robert Enfield, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a tan suit. His clothes are grease stained in places. His white hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 6 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Cynical, Disease. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Mitchell, Male Human Druid 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Priest uniform, and he perpetually has his club ready. His chestnut hair is still thick. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a minor phobia of water and hates getting wet.

History: Heward was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Miner again; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Adventurer, Religious. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Heward Atherton, Male Human Fighter 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 6 (-2)18 (+4)
Skills Religion +4, Survival +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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