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NPC Generator

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Advanced [show]


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Glassblower uniform, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. He has worked as a Glassblower like his father before him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Job, Religious. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Trym Sherwood, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 pp. 4 Holy water. 4 Thunderstones.


Social Check DCs


Aldous Cooper, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His tied-back hair is chestnut. His eyes are green and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Logical, Artistic. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Whispers

Attributes [hide]

Aldous Cooper, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelard Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries a battered axe and tarnished trident as well. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his broad brown hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Adelard was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Fighting, Justice, Logical. Bonds: Family. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Adelard Barlow, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. Blue quartz (16 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Richie, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has no hair. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Fighting. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Arnold Richie, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 sp. White pearl (80 gp). Blue quartz (14 gp). Silver pearl (80 gp). Moonstone (20 gp).


Social Check DCs


Aldous Ramsay, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a white coat over a blue low-cut shirt, and a deerstalker hat upon his head. He wears his auburn hair up. He has brown eyes and a white hat with a blue feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Aldous took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down; and an old rival family wants him found

Ideals: Gifted. Flaws: Secretive, Hedonist, Ugly. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Ramsay, Male Human Warlock 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)19 (+4) 11 (+0)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Giant, Gnome, Sylvan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222000000

Possessions: 30 pp.


Social Check DCs

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