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Advanced [show]


Chad England, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of spears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair down. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 5 years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Rich, Job, Religious. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Chad England, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 90 pp.


Social Check DCs


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting blue shirt and pants. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Engraver, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Slave. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Richie, Male Human Druid 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Miles Haley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac, Depressed. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Miles Haley, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 700 sp. Malachite (11 gp). Jasper (80 gp). Peridot (80 gp).


Social Check DCs


Ralf Stanley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his red hair well, parting it to the right. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Bonds: Adventurer, Rich, Military. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Ralf Stanley, Male Human Bard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Rock crystal (40 gp). Star rose quartz (40 gp).


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and he has a crush on the local glassblower

Ideals: Joker, Persistence, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Everard Myerscough, Male Human Commoner 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 8000 sp. Jet (50 gp). Tourmaline (50 gp).


Social Check DCs

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