Theodoric Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also has developed a complete distrust of the Butcher profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Human compassion; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Poor, Job, Mentor. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp.
Kyle Southey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.
History: Born in the west his family was never financially stable. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Gifted. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 4 (-3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Sapphire pendant on gold chain (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ralf Carlyle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a simple tan robe with green stripes complete with hood. He is bald on top and has large golden tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small island village. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Military. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Aquamarine (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Clerebold Atherton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his sickle always slung over his shoulder. His skin is fair and his fingers are delicate and long. His moppish brown hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Passionate. Flaws: Insomniac. Bonds: Military, Rich, Has a crush. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Peridot (30 gp). Deep green spinel (80 gp). Jasper (30 gp). Deep blue spinel (800 gp).
Raymond Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has black hair. He has several tiny sapphire earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Flaws: Secretive, Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Red-brown spinel (160 gp).
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