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Advanced [show]


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. With bright auburn hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Hamilton, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)9 (-1) 5 (-3)10 (+0)
Skills Animal Handling -1, Investigation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Jet (80 gp).


Social Check DCs


Gerard Hailey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Gerard Hailey, Male Human Warrior 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 9000 sp. Peridot (80 gp). Blue sapphire (1300 gp). Violet garnet (1500 gp). Malachite (11 gp).


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His golden hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Addict, Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Shane Lincoln, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Balimaar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Secretive. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Balimaar Bradshaw, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +0, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Shane Thornton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears an entirely brown suit with black socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Adventurer, Shane learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Adventurer soon after.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Enemies, Job, Adventurer. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Shane Thornton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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