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NPC Generator

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Advanced [show]


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears baggy tan pantaloons and a green scarf. His hair is white and curly. His eyes, though not visible through his cowl, are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Navigator profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Money/treasure; and to be a navigator again

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Shane Gladstone, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Coombs, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey shirt with thin brown vertical stripes and pastel pants. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Attractive, Rich. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Simon Coombs, Male Human Commoner 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Stansfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He has brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Lance Stansfield, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with yellow pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and very short. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trey was raised in a hard working conservative environment. Trey was born on a far northern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Wants his loneliness to end; and he has a crush on the local roofer

Ideals: Justice. Bonds: Nature, Job, Immigrant, Has a crush. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Trey Coombs, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 30 pp.


Social Check DCs


Everard Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large red jacket. His silver hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To protect his home; and to clean up the streets

Ideals: Joker, Logical, Artistic. Bonds: Attractive, Job, Guardian. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Skelton, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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