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NPC Generator

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Advanced [show]


Godfrey Rylan, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with top hat. With a patchy silver beard and wild silver hair. He has a dull look in his violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Godfrey was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Adventurer, Job. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Godfrey Rylan, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Adam Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his grey robe. He is bald on top and has large silver tufts of hair around his ears. His eyes are amber.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Adam Oakes, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 4 (-3)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Alexandre Willoughby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Alexandre was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Willoughby, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (1000 gp). 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Climber’s kit. 1 Hourglass.


Social Check DCs


Henry Stanton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely white suit with grey socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Masseuse in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a masseuse and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Job, Military, Family. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Henry Stanton, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Colby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Attractive, Mentor. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Everard Colby, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 60 pp. Azurite (11 gp). 1 Masterwork Musical instrument.


Social Check DCs

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