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NPC Generator

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Advanced [show]


Odo Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He wears his chestnut hair down. His eyes are brown and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Immigrant, Nature, Military, Job. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Myerscough, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Gomory will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his brother to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Extrovert. Bonds: Attractive, Military, Immigrant. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Gomory Kitchur, Male Human Cleric 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His silver hair is smooth and relatively long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush.

Bonds: Attractive, Has a crush, Slave, Rich. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Conrad Hale, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Nicholas Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is braided into rings. His eyes are a pleasant hazel.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Nature, Mentor. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Nicholas Barton, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Tiger eye turquoise (16 gp). Hematite (16 gp). Obsidian (16 gp).


Social Check DCs


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: When he was but 6 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Bertram Beitz, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs

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