Odo Brent, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears an entirely tan suit with blue socks and a vest with buckled shoes, and his gloved hand is found clutching a mace. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: Odo was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined, Persistence. Flaws: Insane, Hedonist. Bonds: Family. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Clerebold Southey, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a white armored body suit, with a simple violet line shooting up and back down. His brown hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes dart from person to person.
Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Roofer, but he got bored and became a Butcher. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Bonds: Slave, Poor, Job. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10000 cp.
Gomory Webley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Insane. Bonds: Military, Poor, Slave. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp.
Theobald Compton, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears black painted combat armor at almost all times. His hair is cut close to his head. His violet unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Theobald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theobald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theobald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp.
Dustin Fulton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright white suits and hats. He has a small bristly mustache and wavy auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Fletcher, but he got bored and became a Farmer. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Ideals: Gifted, Justice. Bonds: Poor, Job, Adventurer. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!