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Advanced [show]


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His gray eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ralf hails from a village terrorized by goblins. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Bonds: Attractive, Family, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Ralf Nash, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Beverly, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Odo was born in the south. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Odo Beverly, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, and carries hand crossbows. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Opinionated, Persistence. Bonds: Slave. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Trym Kendall, Male Human Rogue 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)11 (+0) 7 (-2)15 (+2)
Skills Athletics +6, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear white pants and tee shirts. He has a golden handlebar mustache and slicked back golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined. Flaws: Addict, Fearful, Disease, Insomniac. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Don Marleigh, Male Human Expert 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Soapmaker uniform. He has a slight overbite and is overall scrawny. His auburn hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Soapmaker. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Anselm Spaulding, Male Human Bard 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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