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NPC Generator

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Advanced [show]


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his longsword ready. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He's attracted to the PC.

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Attractive, Adventurer, Has a crush. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Anselm Altham, Male Human Fighter 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Aldous Enfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He has a very tight haircut. He has a dull look in his green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Aldous never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Passionate. Flaws: Fearful. Bonds: Poor, In love, Immigrant. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Enfield, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)5 (-3) 17 (+3)13 (+1)
Skills Arcana -1, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Healer’s kit. 1 Healer’s kit. 1 Simple lock.


Social Check DCs


Justin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Adventurer, Debt. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Justin Kimberly, Male Human Commoner 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Aquan, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is auburn. This hazel eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with painting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Artistic. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Trey Washington, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)8 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Gold dragon comb with red garnet eye (900 gp). Finely wrought small gold bracelet (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Carter does. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Attractive, Mentor. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Peyton, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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