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NPC Generator

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Advanced [show]


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean white cloak covering his clean studded leather and is in decent physical shape. His head has been shaved. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Arnold studied abroad. His divine abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Impulsive. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Arnold Colby, Male Human Fighter 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 1400 gp. Tiger eye turquoise (7 gp).


Social Check DCs


William Cromwell, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: William lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Extrovert. Flaws: Insane, Disease. Bonds: Attractive, Family. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

William Cromwell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp. Onyx (70 gp). Red-brown spinel (70 gp).


Social Check DCs


Roger Landon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and wants to raise his children well

Flaws: Greedy. Bonds: Rich, Attractive, Family, Mentor. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Roger Landon, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp.


Social Check DCs


Thomas Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears a lot of dark rich colors, with gold accents. His chestnut hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Thomas was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Persistence. Flaws: Selfish, Hedonist. Bonds: Attractive. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Thomas Van Es, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a black coat. With a patchy black beard and wild black hair. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He is an amazing painter.

History: He was born at the edge of vast desert. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Retire the richest man in the north; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Pacifist, Gifted, Entrepeneur. Bonds: Nature, Job. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Bentley, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). An abacus with copper, silver and gold markers (180 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs

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