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Gerard Compton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a red coat over a brown low-cut shirt, and a top hat upon his head. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Gerard Compton, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)17 (+3) 14 (+2)10 (+0)
Skills Nature +6, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Tiger eye turquoise (13 gp). Malachite (13 gp). Black star sapphire (700 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Sailor does. He wears a colorful flower in his black hair. He has several tiny aquamarine earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Sailor.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Ideals: Passionate. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Gunter Badger, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp. A silver and pearl hairclip (10 gp). Solid gold idol (400 gp).


Social Check DCs


Solomon Colton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Marshal, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Human compassion.

Flaws: Racist. Bonds: Attractive, Immigrant, Poor. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Solomon Colton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Diggory studied abroad. After coming to the age of reason, Diggory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Farmer; and retire the richest man in the west

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly, Forgetful. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Diggory Alton, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 14 (+2)8 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amber (130 gp). Obsidian (15 gp). Red spinel (130 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His brown hair is cut short. His eyes are brown and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Navigator soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Terse, Greedy. Bonds: Family, Job. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Gerald Skelton, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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