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Advanced [show]


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off his debts.

Ideals: Justice, Philantrophist, Artistic, Gifted. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Roger Kitchur, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Banker uniform. He has a golden handlebar mustache and slicked back golden hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: Dustin was raised in a hard working conservative environment. In his 11th year, his parents were killed by a illithids raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Revenge; and he is unsatisfied with his job

Flaws: Shy, Addict. Bonds: Job, Poor, Enemies. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Heiser, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Norman Pickering, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his glaive always slung over his shoulder. He carries with him a set of glaives on his belt, each one with a opal on the hilt. He wears his blonde hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to reunite with his old friends

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Norman Pickering, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. Onyx (60 gp). Onyx (60 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Bentley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His blonde hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: Richard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Bentley, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 3 (-4)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Impeccable, Fighting. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Adelard Marleigh, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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