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NPC Generator

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Advanced [show]


William Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue, dusty cloak. He wears his chestnut hair up. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Slave, Adventurer. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

William Hackney, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 sp. Azurite (12 gp). Star ruby (500 gp). Jet (110 gp). 1 Minor magic item.


Social Check DCs


Roger York, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His auburn hair is cut short. His violet eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Roger York, Male Human Wizard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Red garnet (80 gp).


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He dresses like a well dressed Miner does. He has wavy silver hair. He has gray eyes.

Personality: He has always had a great fascination with Human culture. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Miner business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: Expand his business.

Ideals: Artistic, Philantrophist. Flaws: Racist. Bonds: Job, Nature. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Kyle Astley, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 16 (+3)15 (+2)
Skills Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Iolite (80 gp). Star rose quartz (80 gp).


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His hair is black and curly. He has a dull look in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Terse. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Richie, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his sword always slung over his shoulder. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Apothecary in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Disease, Insomniac. Bonds: Job. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Cory Altham, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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