Hunter Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and carries sickles. He has done his best to style his red hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born on a small isolated farm. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Enemies, Nature. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 45000 sp. Banded agate (11 gp).
Gomory Dalton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. He has red hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.
History: He was raised in a forest tribe. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: To unite with his sister; and he's repulsed by the pc
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp.
Manfred Yardley, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. Manfred was born on a far southern forest where he grew up under the tutelage of his father, an expert Unemployed. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Insomniac. Bonds: Immigrant. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Roger Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1900 sp.
Bernard Spalding, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
