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Advanced [show]


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Everard was raised in a hard working conservative environment. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Everard Weld, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 7 (-2)11 (+0)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Wymar Webley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: Wymar was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Family, Job. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Webley, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Zircon (40 gp).


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Jeweler uniform. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He became a Jeweler soon after.

Motivation: Wants to open a new tavern; and to be a hunter again

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Ralf Addington, Male Human Bard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Family. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Theobald Woods, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Rolf Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his nunchaku, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Disease. Bonds: Rich. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Rolf Marley, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp. Red garnet (40 gp).


Social Check DCs

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