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NPC Generator

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Advanced [show]


Don Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his brown hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born in a small island village. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Don's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Don Milton, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Aquan, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Deep green spinel (80 gp).


Social Check DCs


Odo Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a pixie cut. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Layabout. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Enfield, Male Human Rogue 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Blakely, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey painted combat armor at almost all times. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Kyle has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Blakely, Male Human Paladin 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 5 (-3)14 (+2)
Skills Religion +6, Survival +0
Senses Passive Perception 7
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp. Black opal (1500 gp). Freshwater pearl (13 gp). Onyx (50 gp). Moss agate (13 gp). Malachite (13 gp).


Social Check DCs


Drogo Moreno, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears red leather gloves, a red jacket, and tight pants. He is tall, broad shouldered and powerfully built. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Drogo's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Slave. Occupation: Roofer

Voice: French accent

Attributes [hide]

Drogo Moreno, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 8 (-1)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Carnelian (30 gp). Iolite (30 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Don Clare, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with black socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: He was born in a small plains village. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Don Clare, Male Human Aristocrat 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp.


Social Check DCs

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