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Advanced [show]


Rolf Alston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Attractive, Slave, Poor. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Rolf Alston, Male Human Commoner 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Gracey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of death around his neck, and a trident on his belt, marred by sweets. His black hair is singed and shortened. This violet eyed northerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Joker, Logical. Flaws: Ugly. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Gracey, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Violet garnet (800 gp).


Social Check DCs


Aldous Clive, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey leather gloves, a grey jacket, and tight pants. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Shy. Bonds: Attractive, Military, Nature. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Aldous Clive, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Star rose quartz (30 gp). Malachite (6 gp).


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. His hair is auburn and curly. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Religious, Debt. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Don Lindsay, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lance Burton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a morningstar. His red hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast forest. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Joker. Bonds: Attractive, Rich, Nature, Military. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Lance Burton, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Smoky quartz (70 gp).


Social Check DCs

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