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Advanced [show]


Peter Langley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is white and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Rich, Mentor, Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Peter Langley, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2200 sp.


Social Check DCs


Theodoric Stafford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and to unite with his brother

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Theodoric Stafford, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Everard was born with his father's beautiful face. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Addict, Shy, Disease. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: French accent

Attributes [hide]

Everard Stanton, Male Human Commoner 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)17 (+3) 9 (-1)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60 pp. Deep blue spinel (1400 gp). Rock crystal (50 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Kody Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his brown hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. He worked as a nervous Marshal and found it very stressful. He became a Marshal soon after.

Motivation: To protect his home; and expand his business

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Rich, Job, Guardian. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Kody Lindsay, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 13 (+1)6 (-2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Gomory Stapleton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His silver hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Gomory hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Gomory Stapleton, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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