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NPC Generator

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Advanced [show]


Henry Dryden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Human people; and regain custody of his son

Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Henry Dryden, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 7 (-2)15 (+2)
Skills Religion +0, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Clerebold Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt with thin yellow vertical stripes and brown pants. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: This man loves singing and to teach people singing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Clerebold Cromwell, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of eastern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Slave, Nature. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Guy Tickle, Male Human Sorcerer 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 4000 sp.


Social Check DCs


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He keeps his blonde hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and a deep hatred of giants

Ideals: Joker. Flaws: Addict. Bonds: Rich, Job, Enemies. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Aldous Bradly, Male Human Barbarian 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1

Possessions: 800 gp. Red garnet (160 gp). Moss agate (7 gp).


Social Check DCs


Theobald Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair is still thick. His fierce violet eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Adventurer and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Hedonist, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Theobald Ogden, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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