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NPC Generator

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Advanced [show]


Robert Webley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy blonde hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: Gifted from a young age, Robert studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Robert Webley, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is smooth and relatively long. His ears are large.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Addict. Bonds: Poor, Has a crush, Adventurer. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Harper, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Chad Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Flaws: Selfish. Bonds: Family, Adventurer, Immigrant, In love, Enemies. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Chad Westbrook, Male Human Barbarian 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky white painted plate armor. His silver hair is knotted and matted. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Dyer soon after.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Gerard Conway, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 8 (-1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Guard. His auburn hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Guard soon after.

Motivation: To pay off his debts; and sabotage a competitor

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Religious, Job, Debt. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Gerard Tindall, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs

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