Reynard Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his mace ready. His tied-back hair is chestnut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting, Professionalism, Artistic. Flaws: Addict, Shy. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Richard Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long white beard with little hanging trinkets. His eyes are violet.
Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Bricklayer again; and expand his business
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Alex Alton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Alex studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Fletcher has made it difficult for him to sleep.
Motivation: Retire the richest man in the south; and he's looking for his big break
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Ralf Wade, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed northerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Dilettante, Ralf learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion; and to be a guard again
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black pearl (1200 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (1200 gp). 1 Masterwork Common Melee.
Alexandre Mori, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His black hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is harsh and unforgiving.
History: He got into the Bowyer business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 9 years.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Job, Family. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Silk rope. 1 Good lock.
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