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NPC Generator

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Advanced [show]


Balimaar Appleton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His white hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Antagonistic, Secretive, Mundane. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Balimaar Appleton, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has a moderate pudge and is not very fit. He has moderate length black hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was born in a small island village. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Stratford, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered ceremonial dagger and tarnished pickaxe as well. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Geoffrey was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, In love. Occupation: Armorer

Voice: German accent

Attributes [hide]

Geoffrey Winterbourne, Male Human Sorcerer 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, pastel cloak, he is not a threatening figure. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Map Maker, who enjoyed hunting, Norman was taken on many hunting expeditions. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Nature, Immigrant, Enemies. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Hayhurst, Male Human Cleric 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1200 gp. Golden yellow topaz (200 gp). Black star sapphire (900 gp).


Social Check DCs


Nicholas Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length white hair. This violet eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: Nicholas was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother.

Flaws: Antagonistic, Hedonist. Bonds: Family, Military. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Nicholas Conway, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)16 (+3) 12 (+1)16 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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