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Advanced [show]


Justin Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His red hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. His childhood dream was to be a Dyer, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Bonds: Job, Adventurer, Family, Debt. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Justin Lincoln, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Alexandrite (700 gp).


Social Check DCs


Robert Anderton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. He has wavy brown hair. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Robert took refuge in the ruined castle and found the beat up whip and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Flaws: Ugly. Bonds: Guardian, Slave, Nature, Family. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Robert Anderton, Male Human Sorcerer 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Everard Chester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear blue pants and tee shirts. His black hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Everard will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Everard Chester, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a well pressed and immaculate suit (or dress), marred by chocolates. He keeps his brown hair in a pixie cut. He has brown eyes and a grey hat with a tan feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast desert. In his 13th year, his parents were killed by a giants raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Ralf Wesley, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white trousers with blue and red striped suspenders. He wears various colorful collared shirts. He wears his auburn hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Aldous Ainsworth, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Silver holy symbol.


Social Check DCs

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