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NPC Generator

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Advanced [show]


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He keeps his long brown hair kept up in a rat tail. He has brown eyes and a brown hat with a blue feather.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Dyer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Everard Addington, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Alexandrite (400 gp). Hematite (6 gp). Azurite (6 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Clive, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white trousers with black and violet striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: Ugly, Insane, Disease. Bonds: Poor, Family. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Robert Clive, Male Human Cleric 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 9 (-1)10 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Cook, but he was a colossal failure. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To clean up the streets; and he is content

Ideals: Fighting. Flaws: Mundane. Bonds: Slave, Attractive, Guardian, Job. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Richard Hamilton, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Upton, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears blue leather gloves, a blue jacket, and tight pants. He wears a deerstalker hat to cover his moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical, Philantrophist. Flaws: Insane. Bonds: Nature. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Cory Windsor, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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