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NPC Generator

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Advanced [show]


William Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His long black hair reaches down to his waist. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, William studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted martial powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job, Has a crush, Adventurer, Enemies. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

William Allerton, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his silver hair. His gray eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Flaws: Emotional, Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Don Shelly, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. Black star sapphire (500 gp). Amber (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Nicholas Shipley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length auburn hair. He has gleaming, smiling hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 4 years old his parents immigrated from the north. Nicholas was born on a far northern plains where he grew up under the tutelage of his father, an expert Armorer. He has never given up on his writing dream.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Nicholas Shipley, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anthony Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Northcott, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a grey coat with violet slacks. He has a slight overbite and is overall scrawny. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of drow once and for all.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and a deep hatred of drow

Flaws: Shy. Bonds: Enemies, Nature, Adventurer, Guardian. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Denholm, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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