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NPC Generator

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Advanced [show]


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his tan robe and has his hand crossbow always slung over his shoulder, and is pretty ugly. His chestnut hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Professionalism, Gifted, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Heward Kelsey, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 2000 sp. Chalcedony (60 gp). Black star sapphire (800 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is typically in his Bounty Hunter uniform. He has a hunchback. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He is a Lamia in disguise. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Jocelyn Hadleigh, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Chalcedony (70 gp). Moss agate (5 gp).


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a tan and black robe with the hood down. His red hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Kyle Gladstone, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Hampton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He has achieved small success as a Engraver.

Motivation: Expand his business; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Immigrant, Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Alexandre Hampton, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He has a moderate pudge and is not very fit. His hair is golden and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up lance and armor he uses now. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Gerald Hackney, Male Human Warlock 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp.


Social Check DCs

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