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Advanced [show]


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and to end his boredom

Ideals: Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Rich. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Clerebold Weld, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Balimaar Colton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Balimaar Colton, Male Human Warlock 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)6 (-2) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Fire opal (600 gp). Golden yellow topaz (400 gp).


Social Check DCs


Kody Blythe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Map Maker does. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Kody studied abroad. His childhood dream was to be a Marshal, but he was a colossal failure. He struck the Map Maker job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Kody Blythe, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Religion +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Simon Colby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His fierce green eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Ugly, Depressed, Insane. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Simon Colby, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 gp. Red garnet (150 gp). Citrine (70 gp). Brown-green garnet (150 gp). Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Hugh Tyndall, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a simple grey robe with blue stripes complete with hood. His golden hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Hugh Tyndall, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 6000 cp. Tiger eye turquoise (14 gp). Red spinel (40 gp). Eye agate (14 gp).


Social Check DCs

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