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NPC Generator

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Advanced [show]


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright black hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Ugly, Sensitive. Bonds: Religious, Poor, Job. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Lance Deighton, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 200 gp. Rose (30 gp).


Social Check DCs


Hunter Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. His red hair is cut short. His gray eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Impulsive, Depressed. Bonds: Poor, Family. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Hunter Appleton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Adam Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His black hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Animal Trainer, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he feels threatened by others

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Adam Ridley, Male Human Rogue 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with violet stripes complete with hood. His hair is white and very short. His eyes, though not visible through his cowl, are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up morningstar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Professionalism. Bonds: Military, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Gilbert Churchill, Male Human Wizard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is chestnut and very short. His amber eyes peer out from beneath his Stetson green hat.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Disease, Insomniac. Bonds: Enemies. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Remington, Male Human Wizard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 400 gp. Lapis lazuli (8 gp). Sard (70 gp).


Social Check DCs

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