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NPC Generator

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Advanced [show]


Robert Coombs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His fierce green eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Robert took refuge in the large cave and found the beat up bastard sword and armor he uses now. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to work out more often; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Passionate, Logical, Athletic. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Robert Coombs, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 8 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was born in the east, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Dustin Blackwood, Male Human Warrior 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Jacobs, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing colorful clothing, dressed as a Sage. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He was born in the west. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Sage job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Military, Job, Adventurer. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Clerebold Jacobs, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 18 (+4)5 (-3) 10 (+0)12 (+1)
Skills History -1, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Azurite (9 gp).


Social Check DCs


Everard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He feeds upon the attention of others.

History: Everard was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Persistence. Flaws: Racist, Greedy. Bonds: Attractive, Job. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Everard Tattersall, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. Red spinel (90 gp). Chrysoprase (70 gp). Deep blue spinel (700 gp). Freshwater pearl (7 gp).


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against orcs; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Addict, Disease. Bonds: Poor, Slave. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Shane Ainsworth, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs

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